VFX ARTIST
Since 2018, PortalOne has been laser-focused on its mission to converge the strengths of the games and TV industries to build an entirely new category: hybrid games. To succeed in forging this new category, we've built a team of industry experts from around the world, all bringing unique experiences from diverse industries. This, paired with our extensive roster of world-class investors and advisors, empowers us to deliver this next generation of entertainment.
We want to increase the joy and value of playtime, and realize the full potential of immersive, gamified experiences to entertain, inspire, connect and develop people around the world. Our mission is to become the ultimate destination for hybrid games, in the same way that Netflix is for TV and film, and Spotify for music. While our product is currently in beta, we are significantly outperforming industry standards, and we're now looking to supercharge our growth and increase our velocity as we gear up to launch PortalOne out into the world.
Regardless of your role, department, or level, we focus on cultivating a supportive, team-oriented, and collaborative environment. The beauty of joining our team at this stage is that each department is currently relatively small, meaning that you will see your contribution have an impact on our products, and your work will directly influence the evolution of hybrid games!
THAT'S WHERE YOU COME IN
We are seeking a skilled VFX Artist to join our team and bring our mobile games to life with cutting edge visual effects in Unreal for mobile and high-end AAA productions. Your creativity and technical expertise will play a critical role in creating immersive, engaging gaming experiences for our players.
YOUR CHALLENGE
Your challenge as a VFX Artist includes:
- Creating and implementing real-time particle effects and animated shaders in Unreal.
- Handling all elements pertaining to VFX creation, including 3D modeling, texturing, animation, lighting and asset optimization to allow for smooth real-time performance.
- Contributing on performance optimization for high-end PC, VR and mobile platforms.
- Working closely with the art director, game designers, programmers and other members of the team to conceptualize and materialize new visual effects and other graphic elements, from prototype to final implementation.
WHO YOU ARE
If you have a passion for creating visually stunning special effects, a strong portfolio showcasing your skills, and meet the criteria listed below, we would love to hear from you!
- A minimum of 3 years of experience in the game industry.
- A minimum of 1 published game title in your resumé, not including solo-dev or student projects.
- A solid understanding of real-time 3D game engines and industry-standard art production pipelines.
- Deep familiarity with Unreal Engine 4/5 and its relevant systems, particularly:
- In-depth knowledge of Unreal’s Cascade and Niagara particle systems.
- Experience in scripting with Unreal Blueprints.
- Strong communication skills, self-motivation and a high degree of flexibility, with the ability to adopt a generalist mindset and work independently across multiple related disciplines when needed.
- Full-working proficiency and fluency in English (ability to discuss work-related tasks verbally and in written form)
- Experience using Blender for 3D asset creation is an advantage
- Familiarity with Substance Painter/Designer, Photoshop, and similar software is an asset
- Ability to create conceptual images/sketches or animations for visual effects and other types of assets.
CONTINUE?
>YES / NO
- Department
- Art
- Locations
- Oslo Office
- Remote status
- Hybrid Remote
- Employment type
- Full-time

Oslo Office
VFX ARTIST
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